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The crew 2 game
The crew 2 game












the crew 2 game

The game does look lovely this time around, as improved weather and lighting effects make exploration a treat. “The team was really proud of having created that huge open world that you can wander around in any way that you want,” Narrative Director Julien Charpentier told Digital Trends, “but we also take feedback to heart… Those were the two things that we started with: That the game will be beautiful and that the physics will be better, and I think we achieved that in both ways.” That singular focus on executing a vision of open road freedom informs everything the studio does, starting with an iterative approach to the sequel. Ubisoft-owned studio Ivory Tower formed in 2007 to develop The Crew, and the sequel is its only other project on the books. Deep into the PS4/Xbox One generation of hardware, the team is also making the game bigger and better with the addition of planes and boats, and a new approach to the story which better fits the playground world the developer has created.Īfter spending several hours cruising around The Crew 2‘s US by land, air, and sea, it’s certainly bigger, and better aligned with the promise of the first game - though with such a broad scope, we’re not convinced it fills a niche not better addressed by more focused driving games. With The Crew 2, developer Ivory Tower hopes to fully manifest that core fantasy of a nation-spanning automotive sandbox. Yet the game will have another chance to win everyone back. Critics’ and players’ feelings were mixed, which normally isn’t the kind of reception that spawns a bombastic sequel. It did not quite keep up to its end of the bargain, unfortunately. Drive any car you want anywhere you want in a condensed, but contiguous continental United States. Ubisoft’s 2014 open-world racer The Crew made an ambitious promise.














The crew 2 game